Global Virtual Events Market Research Report 2023

Report ID: 1992875 | Published Date: Oct 2024 | No. of Page: 98 | Base Year: 2023 | Rating: 4.1 | Webstory: Check our Web story
1 Report Overview
    1.1 Study Scope
    1.2 Market Analysis by Type
        1.2.1 Global Virtual Events Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
        1.2.2 Online Exhibitions
        1.2.3 Web Conferencing
        1.2.4 Others
    1.3 Market by Application
        1.3.1 Global Virtual Events Market Share by Application: 2017 VS 2021 VS 2028
        1.3.2 Education
        1.3.3 Healthcare
        1.3.4 Finance and Banking
        1.3.5 Others
    1.4 Study Objectives
    1.5 Years Considered
2 Global Growth Trends
    2.1 Global Virtual Events Market Perspective (2017-2028)
    2.2 Virtual Events Growth Trends by Region
        2.2.1 Virtual Events Market Size by Region: 2017 VS 2021 VS 2028
        2.2.2 Virtual Events Historic Market Size by Region (2017-2022)
        2.2.3 Virtual Events Forecasted Market Size by Region (2023-2028)
    2.3 Virtual Events Market Dynamics
        2.3.1 Virtual Events Industry Trends
        2.3.2 Virtual Events Market Drivers
        2.3.3 Virtual Events Market Challenges
        2.3.4 Virtual Events Market Restraints
3 Competition Landscape by Key Players
    3.1 Global Top Virtual Events Players by Revenue
        3.1.1 Global Top Virtual Events Players by Revenue (2017-2022)
        3.1.2 Global Virtual Events Revenue Market Share by Players (2017-2022)
    3.2 Global Virtual Events Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
    3.3 Players Covered: Ranking by Virtual Events Revenue
    3.4 Global Virtual Events Market Concentration Ratio
        3.4.1 Global Virtual Events Market Concentration Ratio (CR5 and HHI)
        3.4.2 Global Top 10 and Top 5 Companies by Virtual Events Revenue in 2021
    3.5 Virtual Events Key Players Head office and Area Served
    3.6 Key Players Virtual Events Product Solution and Service
    3.7 Date of Enter into Virtual Events Market
    3.8 Mergers & Acquisitions, Expansion Plans
4 Virtual Events Breakdown Data by Type
    4.1 Global Virtual Events Historic Market Size by Type (2017-2022)
    4.2 Global Virtual Events Forecasted Market Size by Type (2023-2028)
5 Virtual Events Breakdown Data by Application
    5.1 Global Virtual Events Historic Market Size by Application (2017-2022)
    5.2 Global Virtual Events Forecasted Market Size by Application (2023-2028)
6 North America
    6.1 North America Virtual Events Market Size (2017-2028)
    6.2 North America Virtual Events Market Size by Country (2017-2022)
    6.3 North America Virtual Events Market Size by Country (2023-2028)
    6.4 United States
    6.5 Canada
7 Europe
    7.1 Europe Virtual Events Market Size (2017-2028)
    7.2 Europe Virtual Events Market Size by Country (2017-2022)
    7.3 Europe Virtual Events Market Size by Country (2023-2028)
    7.4 Germany
    7.5 France
    7.6 U.K.
    7.7 Italy
    7.8 Russia
    7.9 Nordic Countries
8 Asia-Pacific
    8.1 Asia-Pacific Virtual Events Market Size (2017-2028)
    8.2 Asia-Pacific Virtual Events Market Size by Country (2017-2022)
    8.3 Asia-Pacific Virtual Events Market Size by Country (2023-2028)
    8.4 China
    8.5 Japan
    8.6 South Korea
    8.7 Southeast Asia
    8.8 India
    8.9 Australia
9 Latin America
    9.1 Latin America Virtual Events Market Size (2017-2028)
    9.2 Latin America Virtual Events Market Size by Country (2017-2022)
    9.3 Latin America Virtual Events Market Size by Country (2023-2028)
    9.4 Mexico
    9.5 Brazil
10 Middle East & Africa
    10.1 Middle East & Africa Virtual Events Market Size (2017-2028)
    10.2 Middle East & Africa Virtual Events Market Size by Country (2017-2022)
    10.3 Middle East & Africa Virtual Events Market Size by Country (2023-2028)
    10.4 Turkey
    10.5 Saudi Arabia
    10.6 UAE
11 Key Players Profiles
    11.1 Adobe Systems
        11.1.1 Adobe Systems Company Detail
        11.1.2 Adobe Systems Business Overview
        11.1.3 Adobe Systems Virtual Events Introduction
        11.1.4 Adobe Systems Revenue in Virtual Events Business (2017-2022)
        11.1.5 Adobe Systems Recent Development
    11.2 Avaya
        11.2.1 Avaya Company Detail
        11.2.2 Avaya Business Overview
        11.2.3 Avaya Virtual Events Introduction
        11.2.4 Avaya Revenue in Virtual Events Business (2017-2022)
        11.2.5 Avaya Recent Development
    11.3 Cisco Systems
        11.3.1 Cisco Systems Company Detail
        11.3.2 Cisco Systems Business Overview
        11.3.3 Cisco Systems Virtual Events Introduction
        11.3.4 Cisco Systems Revenue in Virtual Events Business (2017-2022)
        11.3.5 Cisco Systems Recent Development
    11.4 Citrix Systems
        11.4.1 Citrix Systems Company Detail
        11.4.2 Citrix Systems Business Overview
        11.4.3 Citrix Systems Virtual Events Introduction
        11.4.4 Citrix Systems Revenue in Virtual Events Business (2017-2022)
        11.4.5 Citrix Systems Recent Development
    11.5 IBM
        11.5.1 IBM Company Detail
        11.5.2 IBM Business Overview
        11.5.3 IBM Virtual Events Introduction
        11.5.4 IBM Revenue in Virtual Events Business (2017-2022)
        11.5.5 IBM Recent Development
    11.6 Microsoft
        11.6.1 Microsoft Company Detail
        11.6.2 Microsoft Business Overview
        11.6.3 Microsoft Virtual Events Introduction
        11.6.4 Microsoft Revenue in Virtual Events Business (2017-2022)
        11.6.5 Microsoft Recent Development
    11.7 8x8
        11.7.1 8x8 Company Detail
        11.7.2 8x8 Business Overview
        11.7.3 8x8 Virtual Events Introduction
        11.7.4 8x8 Revenue in Virtual Events Business (2017-2022)
        11.7.5 8x8 Recent Development
    11.8 Mitel Networks
        11.8.1 Mitel Networks Company Detail
        11.8.2 Mitel Networks Business Overview
        11.8.3 Mitel Networks Virtual Events Introduction
        11.8.4 Mitel Networks Revenue in Virtual Events Business (2017-2022)
        11.8.5 Mitel Networks Recent Development
    11.9 Alcatel-Lucent
        11.9.1 Alcatel-Lucent Company Detail
        11.9.2 Alcatel-Lucent Business Overview
        11.9.3 Alcatel-Lucent Virtual Events Introduction
        11.9.4 Alcatel-Lucent Revenue in Virtual Events Business (2017-2022)
        11.9.5 Alcatel-Lucent Recent Development
    11.10 Atlassian
        11.10.1 Atlassian Company Detail
        11.10.2 Atlassian Business Overview
        11.10.3 Atlassian Virtual Events Introduction
        11.10.4 Atlassian Revenue in Virtual Events Business (2017-2022)
        11.10.5 Atlassian Recent Development
    11.11 BroadSoft
        11.11.1 BroadSoft Company Detail
        11.11.2 BroadSoft Business Overview
        11.11.3 BroadSoft Virtual Events Introduction
        11.11.4 BroadSoft Revenue in Virtual Events Business (2017-2022)
        11.11.5 BroadSoft Recent Development
    11.12 COREX
        11.12.1 COREX Company Detail
        11.12.2 COREX Business Overview
        11.12.3 COREX Virtual Events Introduction
        11.12.4 COREX Revenue in Virtual Events Business (2017-2022)
        11.12.5 COREX Recent Development
    11.13 Huawei
        11.13.1 Huawei Company Detail
        11.13.2 Huawei Business Overview
        11.13.3 Huawei Virtual Events Introduction
        11.13.4 Huawei Revenue in Virtual Events Business (2017-2022)
        11.13.5 Huawei Recent Development
    11.14 Toshiba
        11.14.1 Toshiba Company Detail
        11.14.2 Toshiba Business Overview
        11.14.3 Toshiba Virtual Events Introduction
        11.14.4 Toshiba Revenue in Virtual Events Business (2017-2022)
        11.14.5 Toshiba Recent Development
    11.15 Ubivent
        11.15.1 Ubivent Company Detail
        11.15.2 Ubivent Business Overview
        11.15.3 Ubivent Virtual Events Introduction
        11.15.4 Ubivent Revenue in Virtual Events Business (2017-2022)
        11.15.5 Ubivent Recent Development
    11.16 Zoom Video Communications
        11.16.1 Zoom Video Communications Company Detail
        11.16.2 Zoom Video Communications Business Overview
        11.16.3 Zoom Video Communications Virtual Events Introduction
        11.16.4 Zoom Video Communications Revenue in Virtual Events Business (2017-2022)
        11.16.5 Zoom Video Communications Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
    13.1 Research Methodology
        13.1.1 Methodology/Research Approach
        13.1.2 Data Source
    13.2 Disclaimer
    13.3 Author Details
List of Tables
    Table 1. Global Virtual Events Market Size Growth Rate by Type (US$ Million): 2017 VS 2021 VS 2028
    Table 2. Key Players of Online Exhibitions
    Table 3. Key Players of Web Conferencing
    Table 4. Key Players of Others
    Table 5. Global Virtual Events Market Size Growth by Application (US$ Million): 2017 VS 2021 VS 2028
    Table 6. Global Virtual Events Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
    Table 7. Global Virtual Events Market Size by Region (2017-2022) & (US$ Million)
    Table 8. Global Virtual Events Market Share by Region (2017-2022)
    Table 9. Global Virtual Events Forecasted Market Size by Region (2023-2028) & (US$ Million)
    Table 10. Global Virtual Events Market Share by Region (2023-2028)
    Table 11. Virtual Events Market Trends
    Table 12. Virtual Events Market Drivers
    Table 13. Virtual Events Market Challenges
    Table 14. Virtual Events Market Restraints
    Table 15. Global Virtual Events Revenue by Players (2017-2022) & (US$ Million)
    Table 16. Global Virtual Events Market Share by Players (2017-2022)
    Table 17. Global Top Virtual Events Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Events as of 2021)
    Table 18. Ranking of Global Top Virtual Events Companies by Revenue (US$ Million) in 2021
    Table 19. Global 5 Largest Players Market Share by Virtual Events Revenue (CR5 and HHI) & (2017-2022)
    Table 20. Key Players Headquarters and Area Served
    Table 21. Key Players Virtual Events Product Solution and Service
    Table 22. Date of Enter into Virtual Events Market
    Table 23. Mergers & Acquisitions, Expansion Plans
    Table 24. Global Virtual Events Market Size by Type (2017-2022) & (US$ Million)
    Table 25. Global Virtual Events Revenue Market Share by Type (2017-2022)
    Table 26. Global Virtual Events Forecasted Market Size by Type (2023-2028) & (US$ Million)
    Table 27. Global Virtual Events Revenue Market Share by Type (2023-2028)
    Table 28. Global Virtual Events Market Size by Application (2017-2022) & (US$ Million)
    Table 29. Global Virtual Events Revenue Market Share by Application (2017-2022)
    Table 30. Global Virtual Events Forecasted Market Size by Application (2023-2028) & (US$ Million)
    Table 31. Global Virtual Events Revenue Market Share by Application (2023-2028)
    Table 32. North America Virtual Events Market Size by Country (2017-2022) & (US$ Million)
    Table 33. North America Virtual Events Market Size by Country (2023-2028) & (US$ Million)
    Table 34. Europe Virtual Events Market Size by Country (2017-2022) & (US$ Million)
    Table 35. Europe Virtual Events Market Size by Country (2023-2028) & (US$ Million)
    Table 36. Asia-Pacific Virtual Events Market Size by Region (2017-2022) & (US$ Million)
    Table 37. Asia-Pacific Virtual Events Market Size by Region (2023-2028) & (US$ Million)
    Table 38. Latin America Virtual Events Market Size by Country (2017-2022) & (US$ Million)
    Table 39. Latin America Virtual Events Market Size by Country (2023-2028) & (US$ Million)
    Table 40. Middle East & Africa Virtual Events Market Size by Country (2017-2022) & (US$ Million)
    Table 41. Middle East & Africa Virtual Events Market Size by Country (2023-2028) & (US$ Million)
    Table 42. Adobe Systems Company Detail
    Table 43. Adobe Systems Business Overview
    Table 44. Adobe Systems Virtual Events Product
    Table 45. Adobe Systems Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 46. Adobe Systems Recent Development
    Table 47. Avaya Company Detail
    Table 48. Avaya Business Overview
    Table 49. Avaya Virtual Events Product
    Table 50. Avaya Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 51. Avaya Recent Development
    Table 52. Cisco Systems Company Detail
    Table 53. Cisco Systems Business Overview
    Table 54. Cisco Systems Virtual Events Product
    Table 55. Cisco Systems Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 56. Cisco Systems Recent Development
    Table 57. Citrix Systems Company Detail
    Table 58. Citrix Systems Business Overview
    Table 59. Citrix Systems Virtual Events Product
    Table 60. Citrix Systems Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 61. Citrix Systems Recent Development
    Table 62. IBM Company Detail
    Table 63. IBM Business Overview
    Table 64. IBM Virtual Events Product
    Table 65. IBM Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 66. IBM Recent Development
    Table 67. Microsoft Company Detail
    Table 68. Microsoft Business Overview
    Table 69. Microsoft Virtual Events Product
    Table 70. Microsoft Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 71. Microsoft Recent Development
    Table 72. 8x8 Company Detail
    Table 73. 8x8 Business Overview
    Table 74. 8x8 Virtual Events Product
    Table 75. 8x8 Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 76. 8x8 Recent Development
    Table 77. Mitel Networks Company Detail
    Table 78. Mitel Networks Business Overview
    Table 79. Mitel Networks Virtual Events Product
    Table 80. Mitel Networks Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 81. Mitel Networks Recent Development
    Table 82. Alcatel-Lucent Company Detail
    Table 83. Alcatel-Lucent Business Overview
    Table 84. Alcatel-Lucent Virtual Events Product
    Table 85. Alcatel-Lucent Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 86. Alcatel-Lucent Recent Development
    Table 87. Atlassian Company Detail
    Table 88. Atlassian Business Overview
    Table 89. Atlassian Virtual Events Product
    Table 90. Atlassian Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 91. Atlassian Recent Development
    Table 92. BroadSoft Company Detail
    Table 93. BroadSoft Business Overview
    Table 94. BroadSoft Virtual EventsProduct
    Table 95. BroadSoft Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 96. BroadSoft Recent Development
    Table 97. COREX Company Detail
    Table 98. COREX Business Overview
    Table 99. COREX Virtual EventsProduct
    Table 100. COREX Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 101. COREX Recent Development
    Table 102. Huawei Company Detail
    Table 103. Huawei Business Overview
    Table 104. Huawei Virtual EventsProduct
    Table 105. Huawei Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 106. Huawei Recent Development
    Table 107. Toshiba Company Detail
    Table 108. Toshiba Business Overview
    Table 109. Toshiba Virtual EventsProduct
    Table 110. Toshiba Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 111. Toshiba Recent Development
    Table 112. Ubivent Company Detail
    Table 113. Ubivent Business Overview
    Table 114. Ubivent Virtual EventsProduct
    Table 115. Ubivent Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 116. Ubivent Recent Development
    Table 117. Zoom Video Communications Company Detail
    Table 118. Zoom Video Communications Business Overview
    Table 119. Zoom Video Communications Virtual EventsProduct
    Table 120. Zoom Video Communications Revenue in Virtual Events Business (2017-2022) & (US$ Million)
    Table 121. Zoom Video Communications Recent Development
    Table 122. Research Programs/Design for This Report
    Table 123. Key Data Information from Secondary Sources
    Table 124. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Virtual Events Market Share by Type: 2021 VS 2028
    Figure 2. Online Exhibitions Features
    Figure 3. Web Conferencing Features
    Figure 4. Others Features
    Figure 5. Global Virtual Events Market Share by Application in 2021 & 2028
    Figure 6. Education Case Studies
    Figure 7. Healthcare Case Studies
    Figure 8. Finance and Banking Case Studies
    Figure 9. Others Case Studies
    Figure 10. Virtual Events Report Years Considered
    Figure 11. Global Virtual Events Market Size (US$ Million), Year-over-Year: 2017-2028
    Figure 12. Global Virtual Events Market Size, (US$ Million), 2017 VS 2021 VS 2028
    Figure 13. Global Virtual Events Market Share by Region: 2021 VS 2028
    Figure 14. Global Virtual Events Market Share by Players in 2021
    Figure 15. Global Top Virtual Events Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Events as of 2021)
    Figure 16. The Top 10 and 5 Players Market Share by Virtual Events Revenue in 2021
    Figure 17. North America Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 18. North America Virtual Events Market Share by Country (2017-2028)
    Figure 19. United States Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 20. Canada Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 21. Europe Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 22. Europe Virtual Events Market Share by Country (2017-2028)
    Figure 23. Germany Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 24. France Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 25. U.K. Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 26. Italy Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 27. Russia Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 28. Nordic Countries Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 29. Asia-Pacific Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 30. Asia-Pacific Virtual Events Market Share by Region (2017-2028)
    Figure 31. China Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 32. Japan Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 33. South Korea Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 34. Southeast Asia Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 35. India Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 36. Australia Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 37. Latin America Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 38. Latin America Virtual Events Market Share by Country (2017-2028)
    Figure 39. Mexico Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 40. Brazil Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 41. Middle East & Africa Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 42. Middle East & Africa Virtual Events Market Share by Country (2017-2028)
    Figure 43. Turkey Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 44. Saudi Arabia Virtual Events Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 45. Adobe Systems Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 46. Avaya Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 47. Cisco Systems Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 48. Citrix Systems Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 49. IBM Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 50. Microsoft Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 51. 8x8 Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 52. Mitel Networks Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 53. Alcatel-Lucent Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 54. Atlassian Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 55. BroadSoft Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 56. COREX Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 57. Huawei Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 58. Toshiba Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 59. Ubivent Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 60. Zoom Video Communications Revenue Growth Rate in Virtual Events Business (2017-2022)
    Figure 61. Bottom-up and Top-down Approaches for This Report
    Figure 62. Data Triangulation
    Figure 63. Key Executives Interviewed
Please ask for List of Figures. Request Sample Report
Companies Included in Reports:
Adobe Systems
Avaya
Cisco Systems
Citrix Systems
IBM
Microsoft
8x8
Mitel Networks
Alcatel-Lucent
Atlassian
BroadSoft
COREX
Huawei
Toshiba
Ubivent
Zoom Video Communications
Frequently Asked Questions
Virtual Events report offers great insights of the market and consumer data and their interpretation through various figures and graphs. Report has embedded global market and regional market deep analysis through various research methodologies. The report also offers great competitor analysis of the industries and highlights the key aspect of their business like success stories, market development and growth rate.
Virtual Events report is categorised based on following features:
  1. Global Market Players
  2. Geopolitical regions
  3. Consumer Insights
  4. Technological advancement
  5. Historic and Future Analysis of the Market
Virtual Events report is designed on the six basic aspects of analysing the market, which covers the SWOT and SWAR analysis like strength, weakness, opportunity, threat, aspirations and results. This methodology helps investors to reach on to the desired and correct decision to put their capital into the market.

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