Two-dimensional Community Platform Market, Global Outlook and Forecast 2023-2028

Report ID: 1646479 | Published Date: Sep 2024 | No. of Page: 109 | Base Year: 2023 | Rating: 3.7 | Webstory: Check our Web story
1 Introduction to Research & Analysis Reports
    1.1 Two-dimensional Community Platform Market Definition
    1.2 Market Segments
        1.2.1 Market by Type
        1.2.2 Market by Application
    1.3 Global Two-dimensional Community Platform Market Overview
    1.4 Features & Benefits of This Report
    1.5 Methodology & Sources of Information
        1.5.1 Research Methodology
        1.5.2 Research Process
        1.5.3 Base Year
        1.5.4 Report Assumptions & Caveats
2 Global Two-dimensional Community Platform Overall Market Size
    2.1 Global Two-dimensional Community Platform Market Size: 2022 VS 2028
    2.2 Global Two-dimensional Community Platform Market Size, Prospects & Forecasts: 2022-2028
    2.3 Key Market Trends, Opportunity, Drivers and Restraints
        2.3.1 Market Opportunities & Trends
        2.3.2 Market Drivers
        2.3.3 Market Restraints
3 Company Landscape
    3.1 Key Two-dimensional Community Platform Players in Global Market
    3.2 Global Companies Two-dimensional Community Platform Product & Technology
4 Players Profiles
    4.1 BiliBili
        4.1.1 BiliBili Corporate Summary
        4.1.2 BiliBili Business Overview
        4.1.3 BiliBili Two-dimensional Community Platform Product Offerings & Technology
        4.1.4 BiliBili Two-dimensional Community Platform R&D, and Plans
    4.2 AcFun Barrage Video Network
        4.2.1 AcFun Barrage Video Network Corporate Summary
        4.2.2 AcFun Barrage Video Network Business Overview
        4.2.3 AcFun Barrage Video Network Two-dimensional Community Platform Product Offerings & Technology
        4.2.4 AcFun Barrage Video Network Two-dimensional Community Platform R&D, and Plans
    4.3 Half Dimension
        4.3.1 Half Dimension Corporate Summary
        4.3.2 Half Dimension Business Overview
        4.3.3 Half Dimension Two-dimensional Community Platform Product Offerings & Technology
        4.3.4 Half Dimension Two-dimensional Community Platform R&D, and Plans
    4.4 Iqiyi Anime
        4.4.1 Iqiyi Anime Corporate Summary
        4.4.2 Iqiyi Anime Business Overview
        4.4.3 Iqiyi Anime Two-dimensional Community Platform Product Offerings & Technology
        4.4.4 Iqiyi Anime Two-dimensional Community Platform R&D, and Plans
    4.5 Buka Comics
        4.5.1 Buka Comics Corporate Summary
        4.5.2 Buka Comics Business Overview
        4.5.3 Buka Comics Two-dimensional Community Platform Product Offerings & Technology
        4.5.4 Buka Comics Two-dimensional Community Platform R&D, and Plans
    4.6 Missevan
        4.6.1 Missevan Corporate Summary
        4.6.2 Missevan Business Overview
        4.6.3 Missevan Two-dimensional Community Platform Product Offerings & Technology
        4.6.4 Missevan Two-dimensional Community Platform R&D, and Plans
    4.7 Pixiv
        4.7.1 Pixiv Corporate Summary
        4.7.2 Pixiv Business Overview
        4.7.3 Pixiv Two-dimensional Community Platform Product Offerings & Technology
        4.7.4 Pixiv Two-dimensional Community Platform R&D, and Plans
    4.8 KuaiKan
        4.8.1 KuaiKan Corporate Summary
        4.8.2 KuaiKan Business Overview
        4.8.3 KuaiKan Two-dimensional Community Platform Product Offerings & Technology
        4.8.4 KuaiKan Two-dimensional Community Platform R&D, and Plans
    4.9 Stage1
        4.9.1 Stage1 Corporate Summary
        4.9.2 Stage1 Business Overview
        4.9.3 Stage1 Two-dimensional Community Platform Product Offerings & Technology
        4.9.4 Stage1 Two-dimensional Community Platform R&D, and Plans
    4.10 KissAnime
        4.10.1 KissAnime Corporate Summary
        4.10.2 KissAnime Business Overview
        4.10.3 KissAnime Two-dimensional Community Platform Product Offerings & Technology
        4.10.4 KissAnime Two-dimensional Community Platform R&D, and Plans
    4.11 Osu
        4.11.1 Osu Corporate Summary
        4.11.2 Osu Business Overview
        4.11.3 Osu Two-dimensional Community Platform Product Offerings & Technology
        4.11.4 Osu Two-dimensional Community Platform R&D, and Plans
    4.12 Lofter
        4.12.1 Lofter Corporate Summary
        4.12.2 Lofter Business Overview
        4.12.3 Lofter Two-dimensional Community Platform Product Offerings & Technology
        4.12.4 Lofter Two-dimensional Community Platform R&D, and Plans
    4.13 Niconico
        4.13.1 Niconico Corporate Summary
        4.13.2 Niconico Business Overview
        4.13.3 Niconico Two-dimensional Community Platform Product Offerings & Technology
        4.13.4 Niconico Two-dimensional Community Platform R&D, and Plans
    4.14 Crunchyroll
        4.14.1 Crunchyroll Corporate Summary
        4.14.2 Crunchyroll Business Overview
        4.14.3 Crunchyroll Two-dimensional Community Platform Product Offerings & Technology
        4.14.4 Crunchyroll Two-dimensional Community Platform R&D, and Plans
    4.15 Funimation
        4.15.1 Funimation Corporate Summary
        4.15.2 Funimation Business Overview
        4.15.3 Funimation Two-dimensional Community Platform Product Offerings & Technology
        4.15.4 Funimation Two-dimensional Community Platform R&D, and Plans
    4.16 MyAnimeLis
        4.16.1 MyAnimeLis Corporate Summary
        4.16.2 MyAnimeLis Business Overview
        4.16.3 MyAnimeLis Two-dimensional Community Platform Product Offerings & Technology
        4.16.4 MyAnimeLis Two-dimensional Community Platform R&D, and Plans
    4.17 WEBTOON
        4.17.1 WEBTOON Corporate Summary
        4.17.2 WEBTOON Business Overview
        4.17.3 WEBTOON Two-dimensional Community Platform Product Offerings & Technology
        4.17.4 WEBTOON Two-dimensional Community Platform R&D, and Plans
    4.18 Viz
        4.18.1 Viz Corporate Summary
        4.18.2 Viz Business Overview
        4.18.3 Viz Two-dimensional Community Platform Product Offerings & Technology
        4.18.4 Viz Two-dimensional Community Platform R&D, and Plans
    4.19 Discord
        4.19.1 Discord Corporate Summary
        4.19.2 Discord Business Overview
        4.19.3 Discord Two-dimensional Community Platform Product Offerings & Technology
        4.19.4 Discord Two-dimensional Community Platform R&D, and Plans
    4.20 IGN
        4.20.1 IGN Corporate Summary
        4.20.2 IGN Business Overview
        4.20.3 IGN Two-dimensional Community Platform Product Offerings & Technology
        4.20.4 IGN Two-dimensional Community Platform R&D, and Plans
5 Sights by Region
    5.1 By Region - Global Two-dimensional Community Platform Market Size, 2023 & 2028
    5.2 By Region - Global Two-dimensional Community Platform Revenue, (2023-2028)
    5.3 United States
        5.3.1 Key Players of Two-dimensional Community Platform in United States
        5.3.2 United States Two-dimensional Community Platform Development Current Situation and Forecast
    5.4 Europe
        5.4.1 Key Players of Two-dimensional Community Platform in Europe
        5.4.2 Europe Two-dimensional Community Platform Development Current Situation and Forecast
    5.5 China
        5.5.1 Key Players of Two-dimensional Community Platform in China
        5.5.2 China Two-dimensional Community Platform Development Current Situation and Forecast
    5.6 Rest of World
6 Sights by Product
    6.1 by Type - Global Two-dimensional Community Platform Market Size Markets, 2023 & 2028
    6.2 Video
    6.3 Comics
    6.4 Audio
    6.5 Social
    6.6 Information
    6.7 Games
    6.8 Other
7 Sights by Application
    7.1 By Application - Global Two-dimensional Community Platform Market Size, 2023 & 2028
    7.2 Core Two-dimensional Users
    7.3 Pan-two-dimensional Users
8 Conclusion
9 Appendix
    9.1 Note
    9.2 Examples of Clients
    9.3 Disclaimer
List of Tables
    Table 1. Two-dimensional Community Platform Market Opportunities & Trends in Global Market
    Table 2. Two-dimensional Community Platform Market Drivers in Global Market
    Table 3. Two-dimensional Community Platform Market Restraints in Global Market
    Table 4. Key Players of Two-dimensional Community Platform in Global Market
    Table 5. Global Companies Two-dimensional Community Platform Product & Technology
    Table 6. BiliBili Corporate Summary
    Table 7. BiliBili Two-dimensional Community Platform Product Offerings
    Table 8. AcFun Barrage Video Network Corporate Summary
    Table 9. AcFun Barrage Video Network Two-dimensional Community Platform Product Offerings
    Table 10. Half Dimension Corporate Summary
    Table 11. Half Dimension Two-dimensional Community Platform Product Offerings
    Table 12. Iqiyi Anime Corporate Summary
    Table 13. Iqiyi Anime Two-dimensional Community Platform Product Offerings
    Table 14. Buka Comics Corporate Summary
    Table 15. Buka Comics Two-dimensional Community Platform Product Offerings
    Table 16. Missevan Corporate Summary
    Table 17. Missevan Two-dimensional Community Platform Product Offerings
    Table 18. Pixiv Corporate Summary
    Table 19. Pixiv Two-dimensional Community Platform Product Offerings
    Table 20. KuaiKan Corporate Summary
    Table 21. KuaiKan Two-dimensional Community Platform Product Offerings
    Table 22. Stage1 Corporate Summary
    Table 23. Stage1 Two-dimensional Community Platform Product Offerings
    Table 24. KissAnime Corporate Summary
    Table 25. KissAnime Two-dimensional Community Platform Product Offerings
    Table 26. Osu Corporate Summary
    Table 27. Osu Two-dimensional Community Platform Product Offerings
    Table 28. Lofter Corporate Summary
    Table 29. Lofter Two-dimensional Community Platform Product Offerings
    Table 30. Niconico Corporate Summary
    Table 31. Niconico Two-dimensional Community Platform Product Offerings
    Table 32. Crunchyroll Corporate Summary
    Table 33. Crunchyroll Two-dimensional Community Platform Product Offerings
    Table 34. Funimation Corporate Summary
    Table 35. Funimation Two-dimensional Community Platform Product Offerings
    Table 36. MyAnimeLis Corporate Summary
    Table 37. MyAnimeLis Two-dimensional Community Platform Product Offerings
    Table 38. WEBTOON Corporate Summary
    Table 39. WEBTOON Two-dimensional Community Platform Product Offerings
    Table 40. Viz Corporate Summary
    Table 41. Viz Two-dimensional Community Platform Product Offerings
    Table 42. Discord Corporate Summary
    Table 43. Discord Two-dimensional Community Platform Product Offerings
    Table 44. IGN Corporate Summary
    Table 45. IGN Two-dimensional Community Platform Product Offerings
    Table 46. By Region– Global Two-dimensional Community Platform Revenue, (US$, Mn), 2023 & 2028
    Table 47. By Region - Global Two-dimensional Community Platform Revenue, (US$, Mn), 2023-2028
    Table 48. By Type – Global Two-dimensional Community Platform Market Size, (US$, Mn), 2023 & 2028
    Table 49. By Application– Global Two-dimensional Community Platform Market Size, (US$, Mn), 2023 & 2028
List of Figures
    Figure 1. Two-dimensional Community Platform Segment by Type in 2021
    Figure 2. Two-dimensional Community Platform Segment by Application in 2021
    Figure 3. Global Two-dimensional Community Platform Market Overview: 2022
    Figure 4. Key Caveats
    Figure 5. Global Two-dimensional Community Platform Market Size: 2022 VS 2028 (US$, Mn)
    Figure 6. Global Two-dimensional Community Platform Revenue, 2017-2028 (US$, Mn)
    Figure 7. By Region - Global Two-dimensional Community Platform Revenue Market Share, 2023-2028
    Figure 8. By Type - Global Two-dimensional Community Platform Revenue Market Share, 2023-2028
    Figure 9. By Application - Global Two-dimensional Community Platform Revenue Market Share, 2023-2028

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Companies Included in Reports:
109
Frequently Asked Questions
Two-dimensional Community Platform Market report offers great insights of the market and consumer data and their interpretation through various figures and graphs. Report has embedded global market and regional market deep analysis through various research methodologies. The report also offers great competitor analysis of the industries and highlights the key aspect of their business like success stories, market development and growth rate.
Two-dimensional Community Platform Market report is categorised based on following features:
  1. Global Market Players
  2. Geopolitical regions
  3. Consumer Insights
  4. Technological advancement
  5. Historic and Future Analysis of the Market
Two-dimensional Community Platform Market report is designed on the six basic aspects of analysing the market, which covers the SWOT and SWAR analysis like strength, weakness, opportunity, threat, aspirations and results. This methodology helps investors to reach on to the desired and correct decision to put their capital into the market.

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