Global Gaming Peripherals Market Insights and Forecast to 2031

Report ID: 1541474 | Published Date: Oct 2024 | No. of Page: 114 | Base Year: 2023 | Rating: 4.7 | Webstory: Check our Web story
1 Report Business Overview
    1.1 Study Scope
    1.2 Market Analysis by Type
        1.2.1 Global Gaming Peripherals Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
        1.2.2 Gaming Mouse
        1.2.3 Gaming Keyboards
        1.2.4 Headset
        1.2.5 Controllers
        1.2.6 Others
    1.3 Market by Application
        1.3.1 Global Gaming Peripherals Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
        1.3.2 Personal
        1.3.3 Commercial
    1.4 Study Objectives
    1.5 Years Considered
2 Global Growth Trends
    2.1 Global Gaming Peripherals Market Perspective (2017-2028)
    2.2 Gaming Peripherals Growth Trends by Region
        2.2.1 Gaming Peripherals Market Size by Region: 2017 VS 2021 VS 2028
        2.2.2 Gaming Peripherals Historic Market Size by Region (2017-2022)
        2.2.3 Gaming Peripherals Forecasted Market Size by Region (2023-2028)
    2.3 Gaming Peripherals Market Dynamics
        2.3.1 Gaming Peripherals Industry Trends
        2.3.2 Gaming Peripherals Market Drivers
        2.3.3 Gaming Peripherals Market Challenges
        2.3.4 Gaming Peripherals Market Restraints
3 Competition Landscape by Key Players
    3.1 Global Top Gaming Peripherals Players by Revenue
        3.1.1 Global Top Gaming Peripherals Players by Revenue (2017-2022)
        3.1.2 Global Gaming Peripherals Revenue Market Share by Players (2017-2022)
    3.2 Global Gaming Peripherals Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
    3.3 Players Covered: Ranking by Gaming Peripherals Revenue
    3.4 Global Gaming Peripherals Market Concentration Ratio
        3.4.1 Global Gaming Peripherals Market Concentration Ratio (CR5 and HHI)
        3.4.2 Global Top 10 and Top 5 Companies by Gaming Peripherals Revenue in 2021
    3.5 Gaming Peripherals Key Players Head office and Area Served
    3.6 Key Players Gaming Peripherals Product Solution and Service
    3.7 Date of Enter into Gaming Peripherals Market
    3.8 Mergers & Acquisitions, Expansion Plans
4 Gaming Peripherals Breakdown Data by Type
    4.1 Global Gaming Peripherals Historic Market Size by Type (2017-2022)
    4.2 Global Gaming Peripherals Forecasted Market Size by Type (2023-2028)
5 Gaming Peripherals Breakdown Data by Application
    5.1 Global Gaming Peripherals Historic Market Size by Application (2017-2022)
    5.2 Global Gaming Peripherals Forecasted Market Size by Application (2023-2028)
6 North America
    6.1 North America Gaming Peripherals Market Size (2017-2028)
    6.2 North America Gaming Peripherals Market Size by Type
        6.2.1 North America Gaming Peripherals Market Size by Type (2017-2022)
        6.2.2 North America Gaming Peripherals Market Size by Type (2023-2028)
        6.2.3 North America Gaming Peripherals Market Share by Type (2017-2028)
    6.3 North America Gaming Peripherals Market Size by Application
        6.3.1 North America Gaming Peripherals Market Size by Application (2017-2022)
        6.3.2 North America Gaming Peripherals Market Size by Application (2023-2028)
        6.3.3 North America Gaming Peripherals Market Share by Application (2017-2028)
    6.4 North America Gaming Peripherals Market Size by Country
        6.4.1 North America Gaming Peripherals Market Size by Country (2017-2022)
        6.4.2 North America Gaming Peripherals Market Size by Country (2023-2028)
        6.4.3 U.S.
        6.4.4 Canada
7 Europe
    7.1 Europe Gaming Peripherals Market Size (2017-2028)
    7.2 Europe Gaming Peripherals Market Size by Type
        7.2.1 Europe Gaming Peripherals Market Size by Type (2017-2022)
        7.2.2 Europe Gaming Peripherals Market Size by Type (2023-2028)
        7.2.3 Europe Gaming Peripherals Market Share by Type (2017-2028)
    7.3 Europe Gaming Peripherals Market Size by Application
        7.3.1 Europe Gaming Peripherals Market Size by Application (2017-2022)
        7.3.2 Europe Gaming Peripherals Market Size by Application (2023-2028)
        7.3.3 Europe Gaming Peripherals Market Share by Application (2017-2028)
    7.4 Europe Gaming Peripherals Market Size by Country
        7.4.1 Europe Gaming Peripherals Market Size by Country (2017-2022)
        7.4.2 Europe Gaming Peripherals Market Size by Country (2023-2028)
        7.4.3 Germany
        7.4.4 France
        7.4.5 U.K.
        7.4.6 Italy
        7.4.7 Russia
        7.4.8 Nordic Countries
8 Asia-Pacific
    8.1 Asia-Pacific Gaming Peripherals Market Size (2017-2028)
    8.2 Asia-Pacific Gaming Peripherals Market Size by Type
        8.2.1 Asia-Pacific Gaming Peripherals Market Size by Type (2017-2022)
        8.2.2 Asia-Pacific Gaming Peripherals Market Size by Type (2023-2028)
        8.2.3 Asia-Pacific Gaming Peripherals Market Share by Type (2017-2028)
    8.3 Asia-Pacific Gaming Peripherals Market Size by Application
        8.3.1 Asia-Pacific Gaming Peripherals Market Size by Application (2017-2022)
        8.3.2 Asia-Pacific Gaming Peripherals Market Size by Application (2023-2028)
        8.3.3 Asia-Pacific Gaming Peripherals Market Share by Application (2017-2028)
    8.4 Asia-Pacific Gaming Peripherals Market Size by Region
        8.4.1 Asia-Pacific Gaming Peripherals Market Size by Region (2017-2022)
        8.4.2 Asia-Pacific Gaming Peripherals Market Size by Region (2023-2028)
        8.4.3 China
        8.4.4 Japan
        8.4.5 South Korea
        8.4.6 Southeast Asia
        8.4.7 India
        8.4.8 Australia 
9 Latin America
    9.1 Latin America Gaming Peripherals Market Size (2017-2028)
    9.2 Latin America Gaming Peripherals Market Size by Type
        9.2.1 Latin America Gaming Peripherals Market Size by Type (2017-2022)
        9.2.2 Latin America Gaming Peripherals Market Size by Type (2023-2028)
        9.2.3 Latin America Gaming Peripherals Market Share by Type (2017-2028)
    9.3 Latin America Gaming Peripherals Market Size by Application
        9.3.1 Latin America Gaming Peripherals Market Size by Application (2017-2022)
        9.3.2 Latin America Gaming Peripherals Market Size by Application (2023-2028)
        9.3.3 Latin America Gaming Peripherals Market Share by Application (2017-2028)
    9.4 Latin America Gaming Peripherals Market Size by Country
        9.4.1 Latin America Gaming Peripherals Market Size by Country (2017-2022)
        9.4.2 Latin America Gaming Peripherals Market Size by Country (2023-2028)
        9.4.3 Mexico
        9.4.4 Brazil
10 Middle East & Africa
    10.1 Middle East & Africa Gaming Peripherals Market Size (2017-2028)
    10.2 Middle East & Africa Gaming Peripherals Market Size by Type
        10.2.1 Middle East & Africa Gaming Peripherals Market Size by Type (2017-2022)
        10.2.2 Middle East & Africa Gaming Peripherals Market Size by Type (2023-2028)
        10.2.3 Middle East & Africa Gaming Peripherals Market Share by Type (2017-2028)
    10.3 Middle East & Africa Gaming Peripherals Market Size by Application
        10.3.1 Middle East & Africa Gaming Peripherals Market Size by Application (2017-2022)
        10.3.2 Middle East & Africa Gaming Peripherals Market Size by Application (2023-2028)
        10.3.3 Middle East & Africa Gaming Peripherals Market Share by Application (2017-2028)
    10.4 Middle East & Africa Gaming Peripherals Market Size by Country
        10.4.1 Middle East & Africa Gaming Peripherals Market Size by Country (2017-2022)
        10.4.2 Middle East & Africa Gaming Peripherals Market Size by Country (2023-2028)
        10.4.3 Turkey
        10.4.4 Saudi Arabia
        10.4.5 UAE
11 Key Players Profiles
    11.1 Razer
        11.1.1 Razer Company Details
        11.1.2 Razer Business Overview
        11.1.3 Razer Gaming Peripherals Introduction
        11.1.4 Razer Revenue in Gaming Peripherals Business (2017-2022)
        11.1.5 Razer Recent Developments
    11.2 Logitech G (ASTRO)
        11.2.1 Logitech G (ASTRO) Company Details
        11.2.2 Logitech G (ASTRO) Business Overview
        11.2.3 Logitech G (ASTRO) Gaming Peripherals Introduction
        11.2.4 Logitech G (ASTRO) Revenue in Gaming Peripherals Business (2017-2022)
        11.2.5 Logitech G (ASTRO) Recent Developments
    11.3 Turtle Beach
        11.3.1 Turtle Beach Company Details
        11.3.2 Turtle Beach Business Overview
        11.3.3 Turtle Beach Gaming Peripherals Introduction
        11.3.4 Turtle Beach Revenue in Gaming Peripherals Business (2017-2022)
        11.3.5 Turtle Beach Recent Developments
    11.4 Corsair
        11.4.1 Corsair Company Details
        11.4.2 Corsair Business Overview
        11.4.3 Corsair Gaming Peripherals Introduction
        11.4.4 Corsair Revenue in Gaming Peripherals Business (2017-2022)
        11.4.5 Corsair Recent Developments
    11.5 Sennheiser
        11.5.1 Sennheiser Company Details
        11.5.2 Sennheiser Business Overview
        11.5.3 Sennheiser Gaming Peripherals Introduction
        11.5.4 Sennheiser Revenue in Gaming Peripherals Business (2017-2022)
        11.5.5 Sennheiser Recent Developments
    11.6 Plantronics
        11.6.1 Plantronics Company Details
        11.6.2 Plantronics Business Overview
        11.6.3 Plantronics Gaming Peripherals Introduction
        11.6.4 Plantronics Revenue in Gaming Peripherals Business (2017-2022)
        11.6.5 Plantronics Recent Developments
    11.7 SteelSeries
        11.7.1 SteelSeries Company Details
        11.7.2 SteelSeries Business Overview
        11.7.3 SteelSeries Gaming Peripherals Introduction
        11.7.4 SteelSeries Revenue in Gaming Peripherals Business (2017-2022)
        11.7.5 SteelSeries Recent Developments
    11.8 Mad Catz
        11.8.1 Mad Catz Company Details
        11.8.2 Mad Catz Business Overview
        11.8.3 Mad Catz Gaming Peripherals Introduction
        11.8.4 Mad Catz Revenue in Gaming Peripherals Business (2017-2022)
        11.8.5 Mad Catz Recent Developments
    11.9 ROCCAT
        11.9.1 ROCCAT Company Details
        11.9.2 ROCCAT Business Overview
        11.9.3 ROCCAT Gaming Peripherals Introduction
        11.9.4 ROCCAT Revenue in Gaming Peripherals Business (2017-2022)
        11.9.5 ROCCAT Recent Developments
    11.10 QPAD
        11.10.1 QPAD Company Details
        11.10.2 QPAD Business Overview
        11.10.3 QPAD Gaming Peripherals Introduction
        11.10.4 QPAD Revenue in Gaming Peripherals Business (2017-2022)
        11.10.5 QPAD Recent Developments
    11.11 Thrustmaster
        11.11.1 Thrustmaster Company Details
        11.11.2 Thrustmaster Business Overview
        11.11.3 Thrustmaster Gaming Peripherals Introduction
        11.11.4 Thrustmaster Revenue in Gaming Peripherals Business (2017-2022)
        11.11.5 Thrustmaster Recent Developments
    11.12 HyperX
        11.12.1 HyperX Company Details
        11.12.2 HyperX Business Overview
        11.12.3 HyperX Gaming Peripherals Introduction
        11.12.4 HyperX Revenue in Gaming Peripherals Business (2017-2022)
        11.12.5 HyperX Recent Developments
    11.13 Tt eSPORTS
        11.13.1 Tt eSPORTS Company Details
        11.13.2 Tt eSPORTS Business Overview
        11.13.3 Tt eSPORTS Gaming Peripherals Introduction
        11.13.4 Tt eSPORTS Revenue in Gaming Peripherals Business (2017-2022)
        11.13.5 Tt eSPORTS Recent Developments
    11.14 Cooler Master
        11.14.1 Cooler Master Company Details
        11.14.2 Cooler Master Business Overview
        11.14.3 Cooler Master Gaming Peripherals Introduction
        11.14.4 Cooler Master Revenue in Gaming Peripherals Business (2017-2022)
        11.14.5 Cooler Master Recent Developments
    11.15 ZOWIE
        11.15.1 ZOWIE Company Details
        11.15.2 ZOWIE Business Overview
        11.15.3 ZOWIE Gaming Peripherals Introduction
        11.15.4 ZOWIE Revenue in Gaming Peripherals Business (2017-2022)
        11.15.5 ZOWIE Recent Developments
    11.16 Sharkoon
        11.16.1 Sharkoon Company Details
        11.16.2 Sharkoon Business Overview
        11.16.3 Sharkoon Gaming Peripherals Introduction
        11.16.4 Sharkoon Revenue in Gaming Peripherals Business (2017-2022)
        11.16.5 Sharkoon Recent Developments
    11.17 Trust
        11.17.1 Trust Company Details
        11.17.2 Trust Business Overview
        11.17.3 Trust Gaming Peripherals Introduction
        11.17.4 Trust Revenue in Gaming Peripherals Business (2017-2022)
        11.17.5 Trust Recent Developments
    11.18 Microsoft
        11.18.1 Microsoft Company Details
        11.18.2 Microsoft Business Overview
        11.18.3 Microsoft Gaming Peripherals Introduction
        11.18.4 Microsoft Revenue in Gaming Peripherals Business (2017-2022)
        11.18.5 Microsoft Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
    13.1 Research Methodology
        13.1.1 Methodology/Research Approach
        13.1.2 Data Source
    13.2 Author Details
    13.3 Disclaimer
List of Tables
    Table 1. Global Gaming Peripherals Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
    Table 2. Key Players of Gaming Mouse
    Table 3. Key Players of Gaming Keyboards
    Table 4. Key Players of Headset
    Table 5. Key Players of Controllers
    Table 6. Key Players of Others
    Table 7. Global Gaming Peripherals Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
    Table 8. Global Gaming Peripherals Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
    Table 9. Global Gaming Peripherals Market Size by Region (2017-2022) & (US$ Million)
    Table 10. Global Gaming Peripherals Market Share by Region (2017-2022)
    Table 11. Global Gaming Peripherals Forecasted Market Size by Region (2023-2028) & (US$ Million)
    Table 12. Global Gaming Peripherals Market Share by Region (2023-2028)
    Table 13. Gaming Peripherals Market Trends
    Table 14. Gaming Peripherals Market Drivers
    Table 15. Gaming Peripherals Market Challenges
    Table 16. Gaming Peripherals Market Restraints
    Table 17. Global Gaming Peripherals Revenue by Players (2017-2022) & (US$ Million)
    Table 18. Global Gaming Peripherals Revenue Share by Players (2017-2022)
    Table 19. Global Top Gaming Peripherals by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gaming Peripherals as of 2021)
    Table 20. Ranking of Global Top Gaming Peripherals Companies by Revenue (US$ Million) in 2021
    Table 21. Global 5 Largest Players Market Share by Gaming Peripherals Revenue (CR5 and HHI) & (2017-2022)
    Table 22. Key Players Headquarters and Area Served
    Table 23. Key Players Gaming Peripherals Product Solution and Service
    Table 24. Date of Enter into Gaming Peripherals Market
    Table 25. Mergers & Acquisitions, Expansion Plans
    Table 26. Global Gaming Peripherals Market Size by Type (2017-2022) & (US$ Million)
    Table 27. Global Gaming Peripherals Revenue Market Share by Type (2017-2022)
    Table 28. Global Gaming Peripherals Forecasted Market Size by Type (2023-2028) & (US$ Million)
    Table 29. Global Gaming Peripherals Revenue Market Share by Type (2023-2028)
    Table 30. Global Gaming Peripherals Market Size by Application (2017-2022) & (US$ Million)
    Table 31. Global Gaming Peripherals Revenue Share by Application (2017-2022)
    Table 32. Global Gaming Peripherals Forecasted Market Size by Application (2023-2028) & (US$ Million)
    Table 33. Global Gaming Peripherals Revenue Share by Application (2023-2028)
    Table 34. North America Gaming Peripherals Market Size by Type (2017-2022) & (US$ Million)
    Table 35. North America Gaming Peripherals Market Size by Type (2023-2028) & (US$ Million)
    Table 36. North America Gaming Peripherals Market Size by Application (2017-2022) & (US$ Million)
    Table 37. North America Gaming Peripherals Market Size by Application (2023-2028) & (US$ Million)
    Table 38. North America Gaming Peripherals Market Size by Country (2017-2022) & (US$ Million)
    Table 39. North America Gaming Peripherals Market Size by Country (2023-2028) & (US$ Million)
    Table 40. Europe Gaming Peripherals Market Size by Type (2017-2022) & (US$ Million)
    Table 41. Europe Gaming Peripherals Market Size by Type (2023-2028) & (US$ Million)
    Table 42. Europe Gaming Peripherals Market Size by Application (2017-2022) & (US$ Million)
    Table 43. Europe Gaming Peripherals Market Size by Application (2023-2028) & (US$ Million)
    Table 44. Europe Gaming Peripherals Market Size by Country (2017-2022) & (US$ Million)
    Table 45. Europe Gaming Peripherals Market Size by Country (2023-2028) & (US$ Million)
    Table 46. Asia Pacific Gaming Peripherals Market Size by Type (2017-2022) & (US$ Million)
    Table 47. Asia Pacific Gaming Peripherals Market Size by Type (2023-2028) & (US$ Million)
    Table 48. Asia Pacific Gaming Peripherals Market Size by Application (2017-2022) & (US$ Million)
    Table 49. Asia Pacific Gaming Peripherals Market Size by Application (2023-2028) & (US$ Million)
    Table 50. Asia Pacific Gaming Peripherals Market Size by Region (2017-2022) & (US$ Million)
    Table 51. Asia Pacific Gaming Peripherals Market Size by Region (2023-2028) & (US$ Million)
    Table 52. Latin America Gaming Peripherals Market Size by Type (2017-2022) & (US$ Million)
    Table 53. Latin America Gaming Peripherals Market Size by Type (2023-2028) & (US$ Million)
    Table 54. Latin America Gaming Peripherals Market Size by Application (2017-2022) & (US$ Million)
    Table 55. Latin America Gaming Peripherals Market Size by Application (2023-2028) & (US$ Million)
    Table 56. Latin America Gaming Peripherals Market Size by Country (2017-2022) & (US$ Million)
    Table 57. Latin America Gaming Peripherals Market Size by Country (2023-2028) & (US$ Million)
    Table 58. Middle East and Africa Gaming Peripherals Market Size by Type (2017-2022) & (US$ Million)
    Table 59. Middle East and Africa Gaming Peripherals Market Size by Type (2023-2028) & (US$ Million)
    Table 60. Middle East and Africa Gaming Peripherals Market Size by Application (2017-2022) & (US$ Million)
    Table 61. Middle East and Africa Gaming Peripherals Market Size by Application (2023-2028) & (US$ Million)
    Table 62. Middle East and Africa Gaming Peripherals Market Size by Country (2017-2022) & (US$ Million)
    Table 63. Middle East and Africa Gaming Peripherals Market Size by Country (2023-2028) & (US$ Million)
    Table 64. Razer Company Details
    Table 65. Razer Business Overview
    Table 66. Razer Gaming Peripherals Product
    Table 67. Razer Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 68. Razer Recent Developments
    Table 69. Logitech G (ASTRO) Company Details
    Table 70. Logitech G (ASTRO) Business Overview
    Table 71. Logitech G (ASTRO) Gaming Peripherals Product
    Table 72. Logitech G (ASTRO) Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 73. Logitech G (ASTRO) Recent Developments
    Table 74. Turtle Beach Company Details
    Table 75. Turtle Beach Business Overview
    Table 76. Turtle Beach Gaming Peripherals Product
    Table 77. Turtle Beach Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 78. Turtle Beach Recent Developments
    Table 79. Corsair Company Details
    Table 80. Corsair Business Overview
    Table 81. Corsair Gaming Peripherals Product
    Table 82. Corsair Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 83. Corsair Recent Developments
    Table 84. Sennheiser Company Details
    Table 85. Sennheiser Business Overview
    Table 86. Sennheiser Gaming Peripherals Product
    Table 87. Sennheiser Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 88. Sennheiser Recent Developments
    Table 89. Plantronics Company Details
    Table 90. Plantronics Business Overview
    Table 91. Plantronics Gaming Peripherals Product
    Table 92. Plantronics Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 93. Plantronics Recent Developments
    Table 94. SteelSeries Company Details
    Table 95. SteelSeries Business Overview
    Table 96. SteelSeries Gaming Peripherals Product
    Table 97. SteelSeries Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 98. SteelSeries Recent Developments
    Table 99. Mad Catz Company Details
    Table 100. Mad Catz Business Overview
    Table 101. Mad Catz Gaming Peripherals Product
    Table 102. Mad Catz Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 103. Mad Catz Recent Developments
    Table 104. ROCCAT Company Details
    Table 105. ROCCAT Business Overview
    Table 106. ROCCAT Gaming Peripherals Product
    Table 107. ROCCAT Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 108. ROCCAT Recent Developments
    Table 109. QPAD Company Details
    Table 110. QPAD Business Overview
    Table 111. QPAD Gaming Peripherals Product
    Table 112. QPAD Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 113. QPAD Recent Developments
    Table 114. Thrustmaster Company Details
    Table 115. Thrustmaster Business Overview
    Table 116. Thrustmaster Gaming Peripherals Product
    Table 117. Thrustmaster Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 118. Thrustmaster Recent Developments
    Table 119. HyperX Company Details
    Table 120. HyperX Business Overview
    Table 121. HyperX Gaming Peripherals Product
    Table 122. HyperX Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 123. HyperX Recent Developments
    Table 124. Tt eSPORTS Company Details
    Table 125. Tt eSPORTS Business Overview
    Table 126. Tt eSPORTS Gaming Peripherals Product
    Table 127. Tt eSPORTS Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 128. Tt eSPORTS Recent Developments
    Table 129. Cooler Master Company Details
    Table 130. Cooler Master Business Overview
    Table 131. Cooler Master Gaming Peripherals Product
    Table 132. Cooler Master Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 133. Cooler Master Recent Developments
    Table 134. ZOWIE Company Details
    Table 135. ZOWIE Business Overview
    Table 136. ZOWIE Gaming Peripherals Product
    Table 137. ZOWIE Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 138. ZOWIE Recent Developments
    Table 139. Sharkoon Company Details
    Table 140. Sharkoon Business Overview
    Table 141. Sharkoon Gaming Peripherals Product
    Table 142. Sharkoon Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 143. Sharkoon Recent Developments
    Table 144. Trust Company Details
    Table 145. Trust Business Overview
    Table 146. Trust Gaming Peripherals Product
    Table 147. Trust Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 148. Trust Recent Developments
    Table 149. Microsoft Company Details
    Table 150. Microsoft Business Overview
    Table 151. Microsoft Gaming Peripherals Product
    Table 152. Microsoft Revenue in Gaming Peripherals Business (2017-2022) & (US$ Million)
    Table 153. Microsoft Recent Developments
    Table 154. Research Programs/Design for This Report
    Table 155. Key Data Information from Secondary Sources
    Table 156. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Gaming Peripherals Market Share by Type: 2021 VS 2028
    Figure 2. Gaming Mouse Features
    Figure 3. Gaming Keyboards Features
    Figure 4. Headset Features
    Figure 5. Controllers Features
    Figure 6. Others Features
    Figure 7. Global Gaming Peripherals Market Share by Application: 2021 VS 2028
    Figure 8. Personal Case Studies
    Figure 9. Commercial Case Studies
    Figure 10. Gaming Peripherals Report Years Considered
    Figure 11. Global Gaming Peripherals Market Size (US$ Million), Year-over-Year: 2017-2028
    Figure 12. Global Gaming Peripherals Market Size, (US$ Million), 2017 VS 2021 VS 2028
    Figure 13. Global Gaming Peripherals Market Share by Region: 2021 VS 2028
    Figure 14. Global Gaming Peripherals Market Share by Players in 2021
    Figure 15. Global Top Gaming Peripherals Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gaming Peripherals as of 2021)
    Figure 16. The Top 10 and 5 Players Market Share by Gaming Peripherals Revenue in 2021
    Figure 17. North America Gaming Peripherals Market Size YoY (2017-2028) & (US$ Million)
    Figure 18. North America Gaming Peripherals Market Size Market Share by Type (2017-2028)
    Figure 19. North America Gaming Peripherals Market Size Market Share by Application (2017-2028)
    Figure 20. North America Gaming Peripherals Market Size Share by Country (2017-2028)
    Figure 21. United States Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 22. Canada Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 23. Europe Gaming Peripherals Market Size YoY (2017-2028) & (US$ Million)
    Figure 24. Europe Gaming Peripherals Market Size Market Share by Type (2017-2028)
    Figure 25. Europe Gaming Peripherals Market Size Market Share by Application (2017-2028)
    Figure 26. Europe Gaming Peripherals Market Size Share by Country (2017-2028)
    Figure 27. Germany Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 28. France Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 29. U.K. Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 30. Italy Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 31. Russia Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 32. Nordic Countries Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 33. Asia-Pacific Gaming Peripherals Market Size YoY (2017-2028) & (US$ Million)
    Figure 34. Asia Pacific Gaming Peripherals Market Size Market Share by Type (2017-2028)
    Figure 35. Asia Pacific Gaming Peripherals Market Size Market Share by Application (2017-2028)
    Figure 36. Asia Pacific Gaming Peripherals Market Size Share by Region (2017-2028)
    Figure 37. China Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 38. Japan Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 39. South Korea Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 40. Southeast Asia Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 41. India Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 42. Australia Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 43. Latin America Gaming Peripherals Market Size YoY (2017-2028) & (US$ Million)
    Figure 44. Latin America Gaming Peripherals Market Size Market Share by Type (2017-2028)
    Figure 45. Latin America Gaming Peripherals Market Size Market Share by Application (2017-2028)
    Figure 46. Latin America Gaming Peripherals Market Size Share by Country (2017-2028)
    Figure 47. Mexico Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 48. Brazil Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 49. Middle East & Africa Gaming Peripherals Market Size YoY (2017-2028) & (US$ Million)
    Figure 50. Middle East and Africa Gaming Peripherals Market Size Market Share by Type (2017-2028)
    Figure 51. Middle East and Africa Gaming Peripherals Market Size Market Share by Application (2017-2028)
    Figure 52. Middle East and Africa Gaming Peripherals Market Size Share by Country (2017-2028)
    Figure 53. Turkey Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 54. Saudi Arabia Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 55. UAE Gaming Peripherals Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 56. Razer Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 57. Logitech G (ASTRO) Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 58. Turtle Beach Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 59. Corsair Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 60. Sennheiser Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 61. Plantronics Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 62. SteelSeries Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 63. Mad Catz Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 64. ROCCAT Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 65. QPAD Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 66. Thrustmaster Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 67. HyperX Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 68. Tt eSPORTS Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 69. Cooler Master Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 70. ZOWIE Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 71. Sharkoon Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 72. Trust Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 73. Microsoft Revenue Growth Rate in Gaming Peripherals Business (2017-2022)
    Figure 74. Bottom-up and Top-down Approaches for This Report
    Figure 75. Data Triangulation
    Figure 76. Key Executives Interviewed
Please ask for List of Figures. Request Sample Report
Companies Included in Reports:
Razer
Logitech G (ASTRO)
Turtle Beach
Corsair
Sennheiser
Plantronics
SteelSeries
Mad Catz
ROCCAT
QPAD
Thrustmaster
HyperX
Tt eSPORTS
Cooler Master
ZOWIE
Sharkoon
Trust
Microsoft
Frequently Asked Questions
Gaming Peripherals report offers great insights of the market and consumer data and their interpretation through various figures and graphs. Report has embedded global market and regional market deep analysis through various research methodologies. The report also offers great competitor analysis of the industries and highlights the key aspect of their business like success stories, market development and growth rate.
Gaming Peripherals report is categorised based on following features:
  1. Global Market Players
  2. Geopolitical regions
  3. Consumer Insights
  4. Technological advancement
  5. Historic and Future Analysis of the Market
Gaming Peripherals report is designed on the six basic aspects of analysing the market, which covers the SWOT and SWAR analysis like strength, weakness, opportunity, threat, aspirations and results. This methodology helps investors to reach on to the desired and correct decision to put their capital into the market.

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