Anime Figure Market, Global Outlook and Forecast 2024-2031

Report ID: 1646482 | Published Date: Sep 2024 | No. of Page: 115 | Base Year: 2023 | Rating: 4.7 | Webstory: Check our Web story

Anime Figures refer to the physical collections of characters and monsters derived from animation and other works.
This report contains market size and forecasts of Anime Figure in global, including the following market information:
Global Anime Figure Market Revenue, 2017-2022, 2023-2028, ($ millions)
Global Anime Figure Market Sales, 2017-2022, 2023-2028, (K Units)
Global top five Anime Figure companies in 2021 (%)
The global Anime Figure market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period 2022-2028.
The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.
Resin Segment to Reach $ Million by 2028, with a % CAGR in next six years.
The global key manufacturers of Anime Figure include Premium Bandai, Aniplex, Banpresto, Kotobukiya, Kaiyodo, Alter, Good Smile Company, Max Factory and SEGA, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Anime Figure manufacturers, suppliers, distributors and industry experts on this industry, involving the sales, revenue, demand, price change, product type, recent development and plan, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Anime Figure Market, by Type, 2017-2022, 2023-2028 ($ Millions) & (K Units)
Global Anime Figure Market Segment Percentages, by Type, 2021 (%)
Resin
Clay
Other
Global Anime Figure Market, by Application, 2017-2022, 2023-2028 ($ Millions) & (K Units)
Global Anime Figure Market Segment Percentages, by Application, 2021 (%)
Collect
Commercial
Global Anime Figure Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions) & (K Units)
Global Anime Figure Market Segment Percentages, By Region and Country, 2021 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Anime Figure revenues in global market, 2017-2022 (Estimated), ($ millions)
Key companies Anime Figure revenues share in global market, 2021 (%)
Key companies Anime Figure sales in global market, 2017-2022 (Estimated), (K Units)
Key companies Anime Figure sales share in global market, 2021 (%)
Further, the report presents profiles of competitors in the market, key players include:
Premium Bandai
Aniplex
Banpresto
Kotobukiya
Kaiyodo
Alter
Good Smile Company
Max Factory
SEGA
Hot Toys
Hobby Max Japan
MegaHouse
Guangdong Audi Animation Toys
Hasbro
JakksPacific
Beijing Dream City
Guangzhou Linkage Creative Culture Technology

Frequently Asked Questions
Anime Figure Market report offers great insights of the market and consumer data and their interpretation through various figures and graphs. Report has embedded global market and regional market deep analysis through various research methodologies. The report also offers great competitor analysis of the industries and highlights the key aspect of their business like success stories, market development and growth rate.
Anime Figure Market report is categorised based on following features:
  1. Global Market Players
  2. Geopolitical regions
  3. Consumer Insights
  4. Technological advancement
  5. Historic and Future Analysis of the Market
Anime Figure Market report is designed on the six basic aspects of analysing the market, which covers the SWOT and SWAR analysis like strength, weakness, opportunity, threat, aspirations and results. This methodology helps investors to reach on to the desired and correct decision to put their capital into the market.

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